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5 Commits
5ce6dc6d3e
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web
Author | SHA1 | Date | |
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858bfef1bb | |||
deb5f29cee | |||
9aa26b82c6 | |||
726bafe580 | |||
80c1abd5fe |
4
Web/.editorconfig
Normal file
4
Web/.editorconfig
Normal file
@ -0,0 +1,4 @@
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root = true
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[*]
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end_of_line = lf
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@ -50,7 +50,7 @@ function networkFromIndex(what)
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var oneitem = newitem.nettest; //this is an object
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newitem.nettest = [];
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newitem.nettest.push(oneitem); //make it an one-item array.
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}
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}
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//Set the help level to be whatever we need
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if (newitem.startinghelplevel == "full") ui_helplevel = 3;
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@ -75,8 +75,8 @@ function deviceHasProblem(Device) {
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//It has not yet been solved.
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//console.log("Found problem on device: " + hostname);
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return true;
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}
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}
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}
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}
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}
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return false;
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}
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@ -208,18 +208,202 @@ function PrintPuzzleSelectMenu(level=0)
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{
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var levellist=networkNamesMatchingText("Level"+level);
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//console.log("list is this long: " + levellist.length);
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textMenuPrint(levellist, -1, tmLastHighlightedIndex);
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tmPuzzleSelectMenuLevel=level;
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//textMenuPrint(levellist, -1, tmLastHighlightedIndex);
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//tmPuzzleSelectMenuLevel=level;
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//
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var local_menuitems = [];
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for (var i = 1; i < levellist.length; i++) {
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var item = new menuitem(null, levellist[i], levellist[i], null, null, textMenu_PuzzleClick)
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local_menuitems.push(item);
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}
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var local_menu = new menuclass(null);
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local_menu.items = local_menuitems;
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menuPrint(local_menu);
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}
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function textMenu_PuzzleClick(text, name, source, dest) {
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//If we get here, someone clicked on a puzzle name. Select it and move on
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//We are in puzzle-select mode and clicked somewhere.
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//if (text == null) { } //!== does not work properly
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//else {
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// console.log("Clicked on puzzle: " + text);
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// uiMode = 1;
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// switchPuzzle(text);
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//}
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}
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function textMenu_HandleMouseMove(evt)
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{
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var highlighted_index = Math.floor(((evt.pageY - tmOutsideYMargin) - (tmTextHeight/3)) / tmTextHeight);
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if(tmLastHighlightedIndex != highlighted_index)
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{
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//the index has changed
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console.log("index = " + highlighted_index);
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tmLastHighlightedIndex = highlighted_index;
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PrintPuzzleSelectMenu(tmPuzzleSelectMenuLevel);
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//var highlighted_index = Math.floor(((evt.pageY - tmOutsideYMargin) - (tmTextHeight/3)) / tmTextHeight);
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//if(tmLastHighlightedIndex != highlighted_index)
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//{
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// //the index has changed
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// console.log("index = " + highlighted_index);
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// tmLastHighlightedIndex = highlighted_index;
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// PrintPuzzleSelectMenu(tmPuzzleSelectMenuLevel);
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//}
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}
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class menuitem {
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constructor(rectangle, shownText, payloadName = null, payloadSource = null, payloadDest = null, clickFunc=null) {
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this.rectangle = rectangle
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this.shownText = shownText
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this.payloadName = payloadName //The command, such as 'delete', 'power-on', 'ping', etc
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this.payloadSource = payloadSource //The link, device, or original item.
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this.payloadDest = payloadDest //The destination device, etc. Often null unless we are pinging or tracert
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this.clickFunc = clickFunc
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}
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}
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//Our menuclass will have a menu. We need to be able to have cascading menus (one on top of the other)
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//so we can return to a past menu if we have moved on to a child menu.
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class menuclass {
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constructor(sourceItem) {
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this.SourceItem = sourceItem
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this.hmargin = 10 //horizontal margin on both left and right
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this.vmargin = 10 //virtical margin on both top and bottom
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this.backcolor = "grey" //The background color
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this.font = "20px serif" //font and size
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this.textcolor = "black" //Font color
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this.items = [] //An array of menuitems
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this.TextYGap = 3; //The gap to add to the size
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}
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}
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function menuPrint(menu, menutop = 0, highlightedindex = -1) {
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//the menu is the menuclass that holds everything
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//menutop is the top=most item. If we scroll up and down, this changes.
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//highlighted index is the item that has been moused-over. When this changes, re-draw the menu
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PrintScreen(0); //Print the network, then we can lay over it
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//This menu covers the entire place.
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cachedTextMenuCanvas = document.createElement('canvas');
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cachedTextMenuCanvas.width = MainCanvas.width - (tmOutsideXMargin * 2);
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cachedTextMenuCanvas.height = MainCanvas.height - (tmOutsideYMargin * 2);
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//Get the context
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var cTMCctx = cachedTextMenuCanvas.getContext('2d');
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var tw_rect;
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var tw_width=0; //the width of the menu alltogether
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var tw_height=0; //the height of the menu alltogether
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var tw_itemHeight=0; //the height of both the font and margin spacing
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var tw_rect; //the rectangle we end up using
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//We need to figure out the size of the menu.
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//Do we have an item to print? If so, add that at top
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if (menu.SourceItem == null) {
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//!== null does not work right
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}
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else {
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tw_height = imageSize + 10;
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}
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var tw_startY = tw_height;
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//Calculate the size of each text line
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//Add spacing. If we are larger than the alloted space, add arrows at top and bottom
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//Then we can fill in the area based on all of this.
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cTMCctx.strokeStyle = menu.textcolor;
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cTMCctx.font = menu.font;
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var metrics = cTMCctx.measureText("test");
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var yHeight = metrics.fontBoundingBoxAscent + metrics.fontBoundingBoxDescent + menu.TextYGap; //the hight of the default font and gap
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var tw_TextHeight = yHeight; //store it for use
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var maxWidth = 0;
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//determine max width (width of longest text line)
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for (var index = 0; index < menu.items.length; index++) {
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var tmetrics = cTMCctx.measureText(menu.items[index].shownText);
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var xWidth = tmetrics.width;
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if (xWidth > maxWidth) maxWidth = xWidth;
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}
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maxWidth = maxWidth + 20 + menu.hmargin;
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if (maxWidth > cachedTextMenuCanvas.width) maxWidth = cachedTextMenuCanvas.width;
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tw_width = maxWidth;
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//determine height (if we have more items than fit, figure out what will fit)
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tw_height += menu.items.length * yHeight;
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if(tw_height > cachedTextMenuCanvas.height) tw_height = cachedTextMenuCanvas.height;
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//Now that we have the width and height, center it
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var x = (cachedTextMenuCanvas.width - tw_width) / 2;
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var y = (cachedTextMenuCanvas.height - tw_height) / 2;
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//make a rectangle of the correct size
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//Use that rectangle to place the closing X at the top
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tw_rect = makeRectangle(x, y, tw_width, tw_height);
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//fill in the whole thing with white and opaque
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drawshape("square", makeRectangle(0, 0, cachedTextMenuCanvas.width, cachedTextMenuCanvas.height), "white", .5, cTMCctx);
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//Fill in the background, nearly fully but showing a very little behind
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drawshape("square", tw_rect, menu.backcolor, .9, cTMCctx);
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//Put the X there so we can click on it
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rect = makeRectangle(cachedTextMenuCanvas.width - tmScrollBarWidth, y, tmScrollBarWidth, tmMenuBarHight, tmOutsideXMargin, tmOutsideYMargin);
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cTMCctx.drawImage(imageFromName("x"), rect.sx, rect.sy, rect.deltax, rect.deltay);
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registerActionStruct("square", rect, null, textwindow_XClick);
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//Put the UpArrow there so we can click on it
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cTMCctx.drawImage(imageFromName("ArrowUp"), cachedTextMenuCanvas.width - tmScrollBarWidth, tmMenuBarHight, tmScrollBarWidth, tmMenuBarHight);
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//Put the DownArrow there so we can click on it
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cTMCctx.drawImage(imageFromName("ArrowDown"), cachedTextMenuCanvas.width - tmScrollBarWidth, cachedTextMenuCanvas.height - tmMenuBarHight, tmScrollBarWidth, tmMenuBarHight);
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//Create and Draw the menu bar
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cTMCctx.beginPath();
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cTMCctx.moveTo(cachedTextMenuCanvas.width - tmScrollBarWidth, 0);
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cTMCctx.lineTo(cachedTextMenuCanvas.width - tmScrollBarWidth, cachedTextMenuCanvas.height);
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cTMCctx.strokeStyle = "white";
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cTMCctx.stroke();
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//horizontal line under the X
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cTMCctx.beginPath();
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cTMCctx.moveTo(cachedTextMenuCanvas.width - tmScrollBarWidth, tmMenuBarHight);
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cTMCctx.lineTo(cachedTextMenuCanvas.width, tmMenuBarHight);
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cTMCctx.strokeStyle = "white";
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cTMCctx.stroke();
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var oldfill = cTMCctx.fillStyle;
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var oldstroke = cTMCctx.strokeStyle;
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cTMCctx.font = menu.font;
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cTMCctx.fillStyle = menu.textcolor;
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cTMCctx.strokeStyle = menu.textcolor;
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for (var index = menutop; index < menu.items.length; index++) {
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var ty = tw_startY + (tw_TextHeight * (index - menutop));
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//x is already defined
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cTMCctx.fillText(menu.items[index].shownText, x, ty);
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metrics = cTMCctx.measureText(menu.items[index].shownText);
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var trect = makeRectangle(x + 20, ty, metrics.width, tw_TextHeight);
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menu.items[index].rectangle = trect;
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registerActionStruct("square", trect, menu.items[index], puzzle_clickOn, null, generic_mouseoverHighlight);
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}
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cTMCctx.fillStyle = oldfill;
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cTMCctx.strokeStyle = oldstroke;
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MainCanvas_ctx.globalAlpha = 0.9; //some transparancy
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MainCanvas_ctx.drawImage(cachedTextMenuCanvas, tmOutsideXMargin, tmOutsideYMargin)
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MainCanvas_ctx.globalAlpha = 1; //reset transparancy
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}
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function puzzle_clickOn(point, actionrec) {
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console.log("clicking on puzzle:" + actionrec.theObject.shownText);
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uiMode = 1;
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switchPuzzle(actionrec.theObject.shownText);
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}
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73
Web/ui.js
73
Web/ui.js
@ -144,7 +144,7 @@ function PrintScreen(WhatPassedIn=-1)
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if (ui_helplevel == 2) tmp_queryhighlight = returnHighlightShape("square", rect, "yellow", "none", 0.3);
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if (ui_helplevel == 3) tmp_queryhighlight = returnHighlightShape("square", rect, "green", "none", 0.3);
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if (tmp_queryhighlight == null) { }
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else drawshape(tmp_queryhighlight);
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else drawhighlight(tmp_queryhighlight);
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MainCanvas_ctx.drawImage(imageFromName("queryuser"), rect.sx, rect.sy, rect.deltax, rect.deltay);
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@ -181,7 +181,7 @@ function PrintScreen(WhatPassedIn=-1)
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else {
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//console.log("We have something selected.");
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var tmp_select = returnHighlightShape("selectbox", ui_selectRect, "green", "none", 0.8);
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drawshape(tmp_select);
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drawhighlight(tmp_select);
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}
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drawSelectMenu();
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@ -492,7 +492,7 @@ function PrintNetworkDevice(ToPrint)
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if (deviceHasProblem(ToPrint)) {
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var thshape = returnHighlightShape("square", actionrect, "red", "problem", 0.2);
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drawshape(thshape);
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drawhighlight(thshape);
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}
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MainCanvas_ctx.drawImage(imageFromName(dname), rect.spoint.x, rect.spoint.y, rect.width, rect.height);
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@ -727,48 +727,57 @@ function printHighlights(countof="mouseover") {
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var highlight = ui_HighlightArray[index];
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//console.log("trying to highlight something: " + JSON.stringify(highlight));
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if (highlight.shapeName == countof) count++;
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drawshape(highlight);
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drawhighlight(highlight);
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}
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return countof; //the count of the item we were supposed to count
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}
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function drawshape(highlight) {
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MainCanvas_ctx.fillStyle = highlight.shapeColor;
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MainCanvas_ctx.globalAlpha = highlight.opaciticy; //mostly transparent
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function drawhighlight(highlight, canvas = null) {
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if (canvas == null)
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canvas = MainCanvas_ctx;
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canvas.fillStyle = highlight.shapeColor;
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canvas.globalAlpha = highlight.opaciticy; //mostly transparent
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var oldWidth;
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if (highlight.shapeText == "square")
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MainCanvas_ctx.fillRect(highlight.shapePoints.sx, highlight.shapePoints.sy, highlight.shapePoints.deltax, highlight.shapePoints.deltay);
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canvas.fillRect(highlight.shapePoints.sx, highlight.shapePoints.sy, highlight.shapePoints.deltax, highlight.shapePoints.deltay);
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else if (highlight.shapeText == "line") {
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oldWidth = MainCanvas_ctx.lineWidth;
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MainCanvas_ctx.lineWidth += 6;
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MainCanvas_ctx.strokeStyle = highlight.shapeColor;
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MainCanvas_ctx.beginPath();
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MainCanvas_ctx.moveTo(highlight.shapePoints.sx, highlight.shapePoints.sy);
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MainCanvas_ctx.lineTo(highlight.shapePoints.dx, highlight.shapePoints.dy);
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MainCanvas_ctx.stroke();
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MainCanvas_ctx.lineWidth = oldWidth;
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MainCanvas_ctx.strokeStyle = "black";
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oldWidth = canvas.lineWidth;
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canvas.lineWidth += 6;
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canvas.strokeStyle = highlight.shapeColor;
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canvas.beginPath();
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canvas.moveTo(highlight.shapePoints.sx, highlight.shapePoints.sy);
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canvas.lineTo(highlight.shapePoints.dx, highlight.shapePoints.dy);
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canvas.stroke();
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canvas.lineWidth = oldWidth;
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canvas.strokeStyle = "black";
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}
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else if (highlight.shapeText == "selectbox") {
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//console.log("Printing a selectbox");
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MainCanvas_ctx.fillStyle = "green";
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oldWidth = MainCanvas_ctx.lineWidth;
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MainCanvas_ctx.lineWidth += 2;
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MainCanvas_ctx.strokeStyle = "green";
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MainCanvas_ctx.beginPath();
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MainCanvas_ctx.moveTo(highlight.shapePoints.sx, highlight.shapePoints.sy);
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MainCanvas_ctx.lineTo(highlight.shapePoints.dx, highlight.shapePoints.sy);
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MainCanvas_ctx.lineTo(highlight.shapePoints.dx, highlight.shapePoints.dy);
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MainCanvas_ctx.lineTo(highlight.shapePoints.sx, highlight.shapePoints.dy);
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MainCanvas_ctx.lineTo(highlight.shapePoints.sx, highlight.shapePoints.sy);
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MainCanvas_ctx.stroke();
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MainCanvas_ctx.lineWidth = oldWidth;
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MainCanvas_ctx.strokeStyle = "black";
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canvas.fillStyle = "green";
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oldWidth = canvas.lineWidth;
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canvas.lineWidth += 2;
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canvas.strokeStyle = "green";
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canvas.beginPath();
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canvas.moveTo(highlight.shapePoints.sx, highlight.shapePoints.sy);
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canvas.lineTo(highlight.shapePoints.dx, highlight.shapePoints.sy);
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canvas.lineTo(highlight.shapePoints.dx, highlight.shapePoints.dy);
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canvas.lineTo(highlight.shapePoints.sx, highlight.shapePoints.dy);
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canvas.lineTo(highlight.shapePoints.sx, highlight.shapePoints.sy);
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canvas.stroke();
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canvas.lineWidth = oldWidth;
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canvas.strokeStyle = "black";
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}
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MainCanvas_ctx.globalAlpha = 1.0; //reset
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MainCanvas_ctx.fillStyle = "black"; //reset
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canvas.globalAlpha = 1.0; //reset
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canvas.fillStyle = "black"; //reset
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}
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//We use drawhighlight to draw one-off shapes
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function drawshape( shape, rect, color, opaciticy = 0.4, canvas = null) {
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if (canvas == null)
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canvas = MainCanvas_ctx;
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var tmp_queryhighlight = returnHighlightShape(shape, rect, color, "none", opaciticy);
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drawhighlight(tmp_queryhighlight, canvas);
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}
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function countHighlightsNamed(countof = "mouseover") {
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var count = 0;
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Reference in New Issue
Block a user