diff --git a/SpriteLibrary/SpriteController.cs b/SpriteLibrary/SpriteController.cs index 8d19e55..6db46f8 100644 --- a/SpriteLibrary/SpriteController.cs +++ b/SpriteLibrary/SpriteController.cs @@ -94,8 +94,11 @@ namespace SpriteLibrary /// /// A sprite controller is the main heart of the sprite class. Each SpriteController manages one picturebox. - /// If at all possible, try to keep each game in one picturebox, and try to avoid making and destroying + /// If at all possible, try to keep each game in one form, and try to avoid making and destroying /// new forms with SpriteController/pictureboxes in them. It is hard to destroy them completely. + /// It is fairly simple to have multiple pictureboxes on one form. You can link + /// SpriteControllers, which allows sprite templates (Named Sprites) to be shared between controllers. You can also use + /// a to define sprite templates which can be used across multiple PictureBoxes. /// /// /// A sprite controller controls animations and