diff --git a/SpriteLibrary/SpriteController.cs b/SpriteLibrary/SpriteController.cs
index 8d19e55..6db46f8 100644
--- a/SpriteLibrary/SpriteController.cs
+++ b/SpriteLibrary/SpriteController.cs
@@ -94,8 +94,11 @@ namespace SpriteLibrary
///
/// A sprite controller is the main heart of the sprite class. Each SpriteController manages one picturebox.
- /// If at all possible, try to keep each game in one picturebox, and try to avoid making and destroying
+ /// If at all possible, try to keep each game in one form, and try to avoid making and destroying
/// new forms with SpriteController/pictureboxes in them. It is hard to destroy them completely.
+ /// It is fairly simple to have multiple pictureboxes on one form. You can link
+ /// SpriteControllers, which allows sprite templates (Named Sprites) to be shared between controllers. You can also use
+ /// a to define sprite templates which can be used across multiple PictureBoxes.
///
///
/// A sprite controller controls animations and