diff --git a/SpriteLibrary/SpriteController.cs b/SpriteLibrary/SpriteController.cs index 2e613bc..4db792e 100644 --- a/SpriteLibrary/SpriteController.cs +++ b/SpriteLibrary/SpriteController.cs @@ -921,7 +921,11 @@ namespace SpriteLibrary } /// - /// Find a sprite that has been named with the specified name. Then duplicate that sprite + /// Find a sprite that has been named with the specified name. Then duplicate that sprite. If you have + /// SpriteControllers which are linked (see + /// + /// SpriteController.LinkControllersForSpriteTemplateSharing for how to do this), if the Sprite template is + /// not contained in this controller, it is looked up in any linked controllers. /// /// /// Below is a function that creates a sprite based off a name, and puts it at the designated coordinates.