diff --git a/SpriteLibrary/SpriteController.cs b/SpriteLibrary/SpriteController.cs
index 2e613bc..4db792e 100644
--- a/SpriteLibrary/SpriteController.cs
+++ b/SpriteLibrary/SpriteController.cs
@@ -921,7 +921,11 @@ namespace SpriteLibrary
}
///
- /// Find a sprite that has been named with the specified name. Then duplicate that sprite
+ /// Find a sprite that has been named with the specified name. Then duplicate that sprite. If you have
+ /// SpriteControllers which are linked (see
+ ///
+ /// SpriteController.LinkControllersForSpriteTemplateSharing for how to do this), if the Sprite template is
+ /// not contained in this controller, it is looked up in any linked controllers.
///
///
/// Below is a function that creates a sprite based off a name, and puts it at the designated coordinates.