SpriteLibrary
SpriteLibrary
SpriteLibrary
Sprite Class
Sprite Methods
AddAnimation Method
AnimateJustAFewTimes Method
AnimateOnce Method
CancelMoveTo Method
ChangeAnimation Method
ChangeAnimationSpeed Method
ChangeFrameAnimationSpeed Method
CheckSpriteHitsSprite Method
ConvertDegreesToRadians Method
ConvertRadiansToDegrees Method
Destroy Method
GetAnimationSpeed Method
GetFrameAnimationSpeed Method
GetImage Method
GetSpriteBaseImageCenter Method
GetSpriteDegrees Method
GetSpritePictureboxCenter Method
GetSpriteRadans Method
GetSpriteVector Method
HideSprite Method
IsPaused Method
MoveTo Method
Pause Method
PutBaseImageLocation Method
PutPictureBoxLocation Method
RecalcPictureBoxLocation Method
ReplaceImage Method
ReturnAdjustmentRatio Method
SendToBack Method
SendToFront Method
SetName Method
SetSize Method
SetSpriteDirection Method
SetSpriteDirectionDegrees Method
SetSpriteDirectionRadians Method
SetSpriteDirectionToPoint Method
SpriteAdjustedPoint Method
SpriteAtImagePoint Method
SpriteAtPictureBoxPoint Method
SpriteCanMoveOnImage Method
SpriteCanMoveOnPictureBox Method
SpriteIntersectsRectangle Method
UnhideSprite Method
UnPause Method

Sprite SetSpriteDirectionToPoint Method

Sets the Sprite Moving towards a given point. You are responsible to do something with it once it gets there. If you want it to automatically stop upon reaching it, use MoveTo instead. Actually, the MoveTo function works a lot better than this one. Because of integer rounding and a few other things, this function is a little bit imprecise. If you send it towards a point, it will go in that general direction. The MoveTo function will perpetually recalculate its way to the destination point and actually reach that point. SetSpriteDirectionToPoint will sort-of head in the direction of the point. But MoveTo will go to that point.

Namespace: SpriteLibrary
Assembly: SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.5 (1.0.0.5)
Syntax
C#
Copy

    public void SetSpriteDirectionToPoint(
    	Point ImagePointDestination
    )

#### Parameters

ImagePointDestination
  Type: System.Drawing
  Point
  The destination, based off a point on the background image, that we send the sprite towards.

See Also

#### Reference

Sprite Class
SpriteLibrary Namespace