SpriteLibrary
SpriteLibrary
SpriteLibrary
Sprite Class
Sprite Properties
AnimationCount Property
AnimationDone Property
AnimationIndex Property
AutomaticallyMoves Property
BaseImageLocation Property
Destroying Property
FrameIndex Property
GetSize Property
GetVisibleSize Property
HasBeenDrawn Property
ID Property
MovingToPoint Property
Opacity Property
PictureBoxLocation Property
Rotation Property
SpriteName Property
SpriteOriginName Property
SpriteReachedEndPoint Property
VisibleHeight Property
VisibleWidth Property
Zvalue Property

# Sprite Zvalue Property

A number from 0 to 100. Default = 50. Higher numbers print on top of lower numbers. If you want a sprite to always be drawn on top of other sprites, give it a number higher than 50. If you want a sprite to go under other sprites, make its number lower than 50.

Namespace: SpriteLibrary
Assembly: SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.6 (1.0.0.6)
Syntax
C#
Copy

    public int Zvalue { get; set; }

#### Property Value

Type: Int32
See Also

#### Reference

Sprite Class
SpriteLibrary Namespace