SpriteLibrary
SpriteLibrary
SpriteLibrary
Sprite Class
Sprite Properties
AnimationCount Property
AnimationDone Property
AnimationIndex Property
AutomaticallyMoves Property
BaseImageLocation Property
Destroying Property
FrameIndex Property
GetSize Property
GetVisibleSize Property
HasBeenDrawn Property
ID Property
MovingToPoint Property
Opacity Property
PictureBoxLocation Property
Rotation Property
SpriteName Property
SpriteOriginName Property
SpriteReachedEndPoint Property
VisibleHeight Property
VisibleWidth Property
Zvalue Property

# Sprite Destroying Property

If the Sprite is in the middle of being Destroyed, this is set to true. When a Sprite is Destroyed, it needs to erase itself and do some house-cleaning before it actually vanishes. During this time, you may not want to use it. It is always a good thing to verify a Sprite is not in the middle of being destroyed before you do something important with it. To Destroy a Sprite, use the Sprite.Destroy() function.

Namespace: SpriteLibrary
Assembly: SpriteLibrary (in SpriteLibrary.dll) Version: 1.0.0.6 (1.0.0.6)
Syntax
C#
Copy

    public bool Destroying { get; }

#### Property Value

Type: Boolean
See Also

#### Reference

Sprite Class
SpriteLibrary Namespace