Store a settings record in the user class. Serialize it for ease of loading / saving. Use this settings class for all storing / retrieving stuff. Works awesome.

This commit is contained in:
2017-07-30 14:55:37 -05:00
parent ba3048cc07
commit d25cfcbade
4 changed files with 49 additions and 36 deletions

View File

@ -12,7 +12,8 @@ using System.Drawing;
using System.Media;
using System.Reflection;
using System.Text.RegularExpressions;
using System.Xml.Serialization;
using System.IO;
namespace EduNetworkBuilder
{
@ -367,6 +368,11 @@ namespace EduNetworkBuilder
public static NBSettings GetSettings()
{
//Try getting the user settings
PersonClass User = GetUser();
if (User != null) return User.UserSettings;
//If no user, get the settings for the program.
BuilderWindow myWin = (BuilderWindow)Application.OpenForms["BuilderWindow"];
if (myWin != null)
{
@ -580,6 +586,36 @@ namespace EduNetworkBuilder
}
}
/// <summary>
/// Serialize any serializable class to an XML string.
/// </summary>
/// <typeparam name="T">The type of object</typeparam>
/// <param name="toSerialize">The object to serialize</param>
/// <returns>A string containing the serialized object in XML</returns>
public static string SerializeObject<T>(T toSerialize)
{
XmlSerializer xmlSerializer = new XmlSerializer(toSerialize.GetType());
using (StringWriter textWriter = new StringWriter())
{
xmlSerializer.Serialize(textWriter, toSerialize);
return textWriter.ToString();
}
}
/// <summary>
/// Deserialize (oposite of SerializeObject) an object from an xml string.
/// </summary>
/// <typeparam name="T">The type of object to deserialize</typeparam>
/// <param name="toDeserialize">the xml string containing the object</param>
/// <returns>An object of the specified type</returns>
public static T Deserialize<T>(string toDeserialize)
{
XmlSerializer xmlSerializer = new XmlSerializer(typeof(T));
StringReader textReader = new StringReader(toDeserialize);
return (T)xmlSerializer.Deserialize(textReader);
}
public static List<string> GetPuzzleTags()
{
BuilderWindow myWin = (BuilderWindow)Application.OpenForms["BuilderWindow"];